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17 lines
712 B
17 lines
712 B
namespace UnityEngine.Rendering.Universal |
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{ |
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/// <summary> |
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/// Controls when URP renders via an intermediate texture. |
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/// </summary> |
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public enum IntermediateTextureMode |
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{ |
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/// <summary> |
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/// Uses information declared by active Renderer Features to automatically determine whether to render through an intermediate texture or not. |
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/// </summary> |
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Auto, |
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/// <summary> |
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/// Forces rendering via an intermediate texture if any Renderer Feature is active, enabling compatibility with renderer features that do not declare their needed inputs, but can have a significant performance impact on some platforms. |
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/// </summary> |
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Always |
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} |
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}
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