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17 lines
467 B
17 lines
467 B
#if HAS_VFX_GRAPH |
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using UnityEngine; |
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using UnityEngine.Rendering; |
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namespace UnityEditor.Rendering.Universal |
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{ |
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internal class VFXShaderGraphLitGUI : ShaderGraphLitGUI |
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{ |
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protected override uint materialFilter => uint.MaxValue & ~(uint)Expandable.SurfaceInputs; |
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} |
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internal class VFXShaderGraphUnlitGUI : ShaderGraphUnlitGUI |
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{ |
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protected override uint materialFilter => uint.MaxValue & ~(uint)Expandable.SurfaceInputs; |
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} |
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} |
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#endif
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