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24 lines
776 B
24 lines
776 B
#if UNITY_2019_3_OR_NEWER |
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namespace Unity.Burst |
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{ |
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/// <summary> |
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/// Represents the types of compiled code that are run on the current thread. |
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/// </summary> |
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public enum BurstExecutionEnvironment |
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{ |
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/// <summary> |
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/// Use the default (aka FloatMode specified via Compile Attribute - <see cref="FloatMode"/> |
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/// </summary> |
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Default=0, |
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/// <summary> |
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/// Override the specified float mode and run the non deterministic version |
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/// </summary> |
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NonDeterministic=0, |
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/// <summary> |
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/// Override the specified float mode and run the deterministic version |
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/// </summary> |
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Deterministic=1, |
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} |
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} |
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#endif |