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11 lines
366 B
11 lines
366 B
using System; |
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using System.Runtime.InteropServices; |
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namespace UnityEditor.ShaderGraph |
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{ |
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[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Interface, Inherited = true, AllowMultiple = false)] |
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internal class GenerationAPIAttribute : Attribute |
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{ |
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public GenerationAPIAttribute() { } |
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} |
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}
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