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15 lines
355 B
15 lines
355 B
using System; |
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namespace UnityEditor.ShaderGraph.Drawing |
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{ |
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[AttributeUsage(AttributeTargets.Class)] |
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public class SGPropertyDrawerAttribute : Attribute |
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{ |
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public Type propertyType { get; private set; } |
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public SGPropertyDrawerAttribute(Type propertyType) |
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{ |
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this.propertyType = propertyType; |
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} |
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} |
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}
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