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16 lines
355 B
16 lines
355 B
2 years ago
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using System;
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namespace UnityEditor.ShaderGraph.Drawing
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{
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[AttributeUsage(AttributeTargets.Class)]
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public class SGPropertyDrawerAttribute : Attribute
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{
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public Type propertyType { get; private set; }
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public SGPropertyDrawerAttribute(Type propertyType)
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{
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this.propertyType = propertyType;
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}
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}
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}
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