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16 lines
464 B
16 lines
464 B
2 years ago
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using System;
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using System.Reflection;
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using UnityEditor.ShaderGraph.Drawing;
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using UnityEngine.UIElements;
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namespace UnityEditor.ShaderGraph.Drawing
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{
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// Interface that should be implemented by any property drawer for the inspector view
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public interface IPropertyDrawer
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{
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Action inspectorUpdateDelegate { get; set; }
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VisualElement DrawProperty(PropertyInfo propertyInfo, object actualObject, InspectableAttribute attribute);
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}
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}
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