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15 lines
598 B
15 lines
598 B
using UnityEngine; |
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/// <summary> |
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/// This class represents a single conversation element (phrase, sentence, etc.). The properties represent the |
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/// components of a dialog UI that may be shown to the player. In this implementation the dialog is shown with a |
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/// character name, a small profile photo of the character, and the content of the entry. A given conversation |
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/// would comprise of an array of this class. |
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/// </summary> |
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[System.Serializable] |
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public class ConversationEntry |
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{ |
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public string SpeakingCharacterName; |
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public string ConversationText; |
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public Sprite DisplayPic; |
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} |