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57 lines
879 B
57 lines
879 B
#if UNITY_EDITOR |
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using UnityEditor; |
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#endif |
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using UnityEngine; |
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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using Fungus; |
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public class FungusScript : MonoBehaviour |
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{ |
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public float stepTime; |
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public Sequence startSequence; |
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[System.NonSerialized] |
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public Sequence activeSequence; |
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public List<Variable> variables = new List<Variable>(); |
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public void Execute() |
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{ |
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if (startSequence == null) |
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{ |
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return; |
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} |
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ExecuteSequence(startSequence); |
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} |
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public void ExecuteSequence(Sequence sequence) |
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{ |
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if (sequence == null) |
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{ |
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return; |
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} |
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#if UNITY_EDITOR |
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Selection.activeGameObject = sequence.gameObject; |
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#endif |
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activeSequence = sequence; |
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sequence.ExecuteNextCommand(); |
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} |
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public Variable GetVariable(string key) |
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{ |
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foreach (Variable v in variables) |
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{ |
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if (v.key == key) |
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{ |
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return v; |
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} |
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} |
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return null; |
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} |
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}
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