An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
chrisgregan f94203aaf9 Renamed SequenceController to FungusScript 10 years ago
..
CompareCommand.cs Renamed SequenceController to FungusScript 10 years ago
CompareCommand.cs.meta Initial support for variables 10 years ago
ExecuteCommand.cs Replaced OnExecute() with OnEnter() 10 years ago
ExecuteCommand.cs.meta Initial visual scripting prototype code 10 years ago
FungusCommand.cs Renamed SequenceController to FungusScript 10 years ago
FungusCommand.cs.meta Initial visual scripting prototype code 10 years ago
FungusScript.cs Renamed SequenceController to FungusScript 10 years ago
FungusScript.cs.meta Renamed SequenceController to FungusScript 10 years ago
IfBooleanCommand.cs Replaced OnExecute() with OnEnter() 10 years ago
IfBooleanCommand.cs.meta Initial visual scripting prototype code 10 years ago
SayCommand.cs Replaced OnExecute() with OnEnter() 10 years ago
SayCommand.cs.meta Initial visual scripting prototype code 10 years ago
Sequence.cs Renamed SequenceController to FungusScript 10 years ago
Sequence.cs.meta Initial visual scripting prototype code 10 years ago
SetBooleanCommand.cs Replaced OnExecute() with OnEnter() 10 years ago
SetBooleanCommand.cs.meta Initial visual scripting prototype code 10 years ago
SetVariableCommand.cs Renamed SequenceController to FungusScript 10 years ago
SetVariableCommand.cs.meta Initial support for variables 10 years ago
Variable.cs Refactored variables 10 years ago
Variable.cs.meta Initial support for variables 10 years ago
WaitCommand.cs Initial support for variables 10 years ago
WaitCommand.cs.meta Initial visual scripting prototype code 10 years ago