An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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chrisgregan f570e9ab79 Added hideSequenceObjects flag 10 years ago
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BooleanVariable.cs Renamed Fungus.Script namespace to Fungus 10 years ago
BooleanVariable.cs.meta Fungus2 code reorg 10 years ago
Command.cs Refactored GetFungusScript() and GetSequence() 10 years ago
Command.cs.meta Renamed FungusCommand to Command 10 years ago
FloatVariable.cs Renamed Fungus.Script namespace to Fungus 10 years ago
FloatVariable.cs.meta Fungus2 code reorg 10 years ago
FungusScript.cs Added hideSequenceObjects flag 10 years ago
FungusScript.cs.meta Lock button for Fungus Script window. Fungus script icon. 10 years ago
GlobalVariables.cs Renamed Fungus.Script namespace to Fungus 10 years ago
GlobalVariables.cs.meta Fungus2 code reorg 10 years ago
IntegerVariable.cs Renamed Fungus.Script namespace to Fungus 10 years ago
IntegerVariable.cs.meta Fungus2 code reorg 10 years ago
SceneLoader.cs Added LoadGlobals, SaveGlobals and DestroyOnSceneLoad tag 10 years ago
SceneLoader.cs.meta Fungus2 code reorg 10 years ago
Sequence.cs Refactored GetFungusScript() and GetSequence() 10 years ago
Sequence.cs.meta Fungus2 code reorg 10 years ago
StringVariable.cs Renamed Fungus.Script namespace to Fungus 10 years ago
StringVariable.cs.meta Fungus2 code reorg 10 years ago
StringsParser.cs Renamed Fungus.Script namespace to Fungus 10 years ago
StringsParser.cs.meta Fungus2 code reorg 10 years ago
Variable.cs Reverted variables back to MonoBehavior 10 years ago
Variable.cs.meta Renamed FungusVariable to Variable 10 years ago