You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
141 lines
5.2 KiB
141 lines
5.2 KiB
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
|
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
|
|
|
using UnityEngine; |
|
using System.Collections.Generic; |
|
|
|
namespace Fungus |
|
{ |
|
public abstract class VariableCondition : Condition |
|
{ |
|
[Tooltip("The type of comparison to be performed")] |
|
[SerializeField] protected CompareOperator compareOperator; |
|
|
|
[Tooltip("Variable to use in expression")] |
|
[VariableProperty(typeof(BooleanVariable), |
|
typeof(IntegerVariable), |
|
typeof(FloatVariable), |
|
typeof(StringVariable), |
|
typeof(GameObjectVariable))] |
|
[SerializeField] protected Variable variable; |
|
|
|
[Tooltip("Boolean value to compare against")] |
|
[SerializeField] protected BooleanData booleanData; |
|
|
|
[Tooltip("Integer value to compare against")] |
|
[SerializeField] protected IntegerData integerData; |
|
|
|
[Tooltip("Float value to compare against")] |
|
[SerializeField] protected FloatData floatData; |
|
|
|
[Tooltip("String value to compare against")] |
|
[SerializeField] protected StringDataMulti stringData; |
|
|
|
[Tooltip("GameObject value to compare against")] |
|
[SerializeField] protected GameObjectData gameObjectData; |
|
|
|
protected override bool EvaluateCondition() |
|
{ |
|
if (variable == null) |
|
{ |
|
return false; |
|
} |
|
|
|
bool condition = false; |
|
|
|
if (variable.GetType() == typeof(BooleanVariable)) |
|
{ |
|
BooleanVariable booleanVariable = (variable as BooleanVariable); |
|
condition = booleanVariable.Evaluate(compareOperator, booleanData.Value); |
|
} |
|
else if (variable.GetType() == typeof(IntegerVariable)) |
|
{ |
|
IntegerVariable integerVariable = (variable as IntegerVariable); |
|
condition = integerVariable.Evaluate(compareOperator, integerData.Value); |
|
} |
|
else if (variable.GetType() == typeof(FloatVariable)) |
|
{ |
|
FloatVariable floatVariable = (variable as FloatVariable); |
|
condition = floatVariable.Evaluate(compareOperator, floatData.Value); |
|
} |
|
else if (variable.GetType() == typeof(StringVariable)) |
|
{ |
|
StringVariable stringVariable = (variable as StringVariable); |
|
condition = stringVariable.Evaluate(compareOperator, stringData.Value); |
|
} |
|
else if (variable.GetType() == typeof(GameObjectVariable)) |
|
{ |
|
GameObjectVariable gameObjectVariable = (variable as GameObjectVariable); |
|
condition = gameObjectVariable.Evaluate(compareOperator, gameObjectData.Value); |
|
} |
|
|
|
return condition; |
|
} |
|
|
|
protected override bool HasNeededProperties() |
|
{ |
|
return (variable != null); |
|
} |
|
|
|
#region Public members |
|
|
|
public static readonly Dictionary<System.Type, CompareOperator[]> operatorsByVariableType = new Dictionary<System.Type, CompareOperator[]>() { |
|
{ typeof(BooleanVariable), BooleanVariable.compareOperators }, |
|
{ typeof(IntegerVariable), IntegerVariable.compareOperators }, |
|
{ typeof(FloatVariable), FloatVariable.compareOperators }, |
|
{ typeof(StringVariable), StringVariable.compareOperators }, |
|
{ typeof(GameObjectVariable), GameObjectVariable.compareOperators } |
|
}; |
|
|
|
/// <summary> |
|
/// The type of comparison operation to be performed. |
|
/// </summary> |
|
public virtual CompareOperator _CompareOperator { get { return compareOperator; } } |
|
|
|
public override string GetSummary() |
|
{ |
|
if (variable == null) |
|
{ |
|
return "Error: No variable selected"; |
|
} |
|
|
|
string summary = variable.Key + " "; |
|
summary += Condition.GetOperatorDescription(compareOperator) + " "; |
|
|
|
if (variable.GetType() == typeof(BooleanVariable)) |
|
{ |
|
summary += booleanData.GetDescription(); |
|
} |
|
else if (variable.GetType() == typeof(IntegerVariable)) |
|
{ |
|
summary += integerData.GetDescription(); |
|
} |
|
else if (variable.GetType() == typeof(FloatVariable)) |
|
{ |
|
summary += floatData.GetDescription(); |
|
} |
|
else if (variable.GetType() == typeof(StringVariable)) |
|
{ |
|
summary += stringData.GetDescription(); |
|
} |
|
else if (variable.GetType() == typeof(GameObjectVariable)) |
|
{ |
|
summary += gameObjectData.GetDescription(); |
|
} |
|
|
|
return summary; |
|
} |
|
|
|
public override bool HasReference(Variable variable) |
|
{ |
|
return (variable == this.variable); |
|
} |
|
|
|
public override Color GetButtonColor() |
|
{ |
|
return new Color32(253, 253, 150, 255); |
|
} |
|
|
|
#endregion |
|
} |
|
} |