An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Events;
using System.Collections;
public class DialogController : MonoBehaviour
{
public Button optionButton;
public GridLayoutGroup optionButtonGrid;
public Text storyText;
public Text nameText;
public Image leftImage;
public Image rightImage;
public UnityEvent testEvent;
// Write story text over time
// Show character image (with side, fade in?)
// Hide / Show canvas
// Show continue image
// Show one button
// Show button grid
}