An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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21 lines
488 B

using UnityEngine;
using System.Collections;
namespace Fungus
{
[EventHandlerInfo("Sprites",
"Object Clicked",
"The sequence will execute when the user clicks or taps on the clickable object.")]
public class ObjectClicked : EventHandler
{
public Clickable2D clickableObject;
public virtual void OnObjectClicked(Clickable2D clickableObject)
{
if (clickableObject == this.clickableObject)
{
ExecuteSequence();
}
}
}
}