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49 lines
1.5 KiB
49 lines
1.5 KiB
using UnityEditor; |
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using UnityEditorInternal; |
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using UnityEngine; |
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using System.Collections; |
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using System.Collections.Generic; |
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using Rotorz.ReorderableList; |
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namespace Fungus |
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{ |
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[CustomEditor (typeof(AddOption))] |
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public class AddOptionEditor : SetVariableEditor |
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{ |
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protected SerializedProperty optionTextProp; |
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protected SerializedProperty hideOnSelectedProp; |
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protected SerializedProperty targetBlockProp; |
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protected override void OnEnable() |
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{ |
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base.OnEnable(); |
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optionTextProp = serializedObject.FindProperty("optionText"); |
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hideOnSelectedProp = serializedObject.FindProperty("hideOnSelected"); |
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targetBlockProp = serializedObject.FindProperty("targetBlock"); |
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} |
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public override void DrawCommandGUI() |
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{ |
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serializedObject.Update(); |
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AddOption t = target as AddOption; |
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EditorGUILayout.PropertyField(optionTextProp, new GUIContent("Option Text", "Text to display on the option button.")); |
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BlockEditor.BlockField(targetBlockProp, |
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new GUIContent("Target Block", "Block to execute when this option is selected by the player."), |
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new GUIContent("<Continue>"), |
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t.GetFlowchart()); |
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serializedObject.ApplyModifiedProperties(); |
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base.DrawCommandGUI(); |
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serializedObject.Update(); |
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EditorGUILayout.PropertyField(hideOnSelectedProp, new GUIContent("Hide On Selected", "Hide this option forever once the player has selected it.")); |
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serializedObject.ApplyModifiedProperties(); |
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} |
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} |
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} |