An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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Christopher b9da6f145e Added SavePointData class 8 years ago
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Commands Added SavePointData class 8 years ago
Components Fixed onComplete callback in MusicManager.SetAudioVolume when duration is 0 8 years ago
Editor Removed flowchart min/max buttons and undid reflection null checks 8 years ago
EventHandlers Added WaitForFrames property to GameStart event handler. Default is wait for 1 frame (to reduce startup order issues). 8 years ago
Interfaces Reverted StringSubstituter move (it was there to allow FungusLua to be used independently of Fungus). 8 years ago
Signals Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
Utils Added SavePointData class 8 years ago
VariableTypes Increased height of multi-line text box for StringDataMulti 8 years ago
Commands.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Components.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Editor.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
EventHandlers.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Interfaces.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Signals.meta Added Writer signals 8 years ago
Utils.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
VariableTypes.meta Reorganised Fungus folder structure 8 years ago
link.xml Removed MoonSharp assembly from link.xml 8 years ago
link.xml.meta Reorganised Fungus folder structure 8 years ago