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58 lines
1.9 KiB
58 lines
1.9 KiB
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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using UnityEngine; |
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using UnityEngine.Serialization; |
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using System.Collections; |
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namespace Fungus |
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{ |
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/// <summary> |
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/// Applies a jolt of force to a GameObject's scale and wobbles it back to its initial scale. |
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/// </summary> |
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[CommandInfo("iTween", |
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"Punch Scale", |
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"Applies a jolt of force to a GameObject's scale and wobbles it back to its initial scale.")] |
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[AddComponentMenu("")] |
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[ExecuteInEditMode] |
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public class PunchScale : iTweenCommand |
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{ |
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[Tooltip("A scale offset in space the GameObject will animate to")] |
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[SerializeField] protected Vector3Data _amount; |
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#region Public members |
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public override void DoTween() |
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{ |
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Hashtable tweenParams = new Hashtable(); |
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tweenParams.Add("name", _tweenName.Value); |
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tweenParams.Add("amount", _amount.Value); |
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tweenParams.Add("time", _duration.Value); |
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tweenParams.Add("easetype", easeType); |
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tweenParams.Add("looptype", loopType); |
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tweenParams.Add("oncomplete", "OniTweenComplete"); |
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tweenParams.Add("oncompletetarget", gameObject); |
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tweenParams.Add("oncompleteparams", this); |
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iTween.PunchScale(_targetObject.Value, tweenParams); |
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} |
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#endregion |
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#region Backwards compatibility |
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[HideInInspector] [FormerlySerializedAs("amount")] public Vector3 amountOLD; |
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protected override void OnEnable() |
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{ |
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base.OnEnable(); |
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if (amountOLD != default(Vector3)) |
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{ |
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_amount.Value = amountOLD; |
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amountOLD = default(Vector3); |
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} |
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} |
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#endregion |
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} |
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} |