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65 lines
1.7 KiB
65 lines
1.7 KiB
using UnityEngine; |
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namespace Fungus |
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{ |
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/// <summary> |
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/// Command to execute and store the result of a float to int conversion |
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/// </summary> |
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[CommandInfo("Math", |
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"ToInt", |
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"Command to execute and store the result of a float to int conversion")] |
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[AddComponentMenu("")] |
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public class ToInt : Command |
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{ |
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public enum Mode |
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{ |
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RoundToInt, |
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FloorToInt, |
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CeilToInt, |
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} |
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[Tooltip("To integer mode; round, floor or ceil.")] |
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[SerializeField] |
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protected Mode function = Mode.RoundToInt; |
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[Tooltip("Value to be passed in to the function.")] |
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[SerializeField] |
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protected FloatData inValue; |
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[Tooltip("Where the result of the function is stored.")] |
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[SerializeField] |
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protected IntegerData outValue; |
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public override void OnEnter() |
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{ |
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switch (function) |
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{ |
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case Mode.RoundToInt: |
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outValue.Value = Mathf.RoundToInt(inValue.Value); |
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break; |
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case Mode.FloorToInt: |
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outValue.Value = Mathf.FloorToInt(inValue.Value); |
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break; |
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case Mode.CeilToInt: |
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outValue.Value = Mathf.CeilToInt(inValue.Value); |
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break; |
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default: |
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break; |
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} |
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Continue(); |
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} |
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public override string GetSummary() |
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{ |
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return function.ToString(); |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(235, 191, 217, 255); |
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} |
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} |
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} |