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46 lines
1.3 KiB
46 lines
1.3 KiB
using UnityEngine; |
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namespace Fungus |
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{ |
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/// <summary> |
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/// Calculates the inverse lerp, the percentage a value is between two others. |
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/// </summary> |
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[CommandInfo("Math", |
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"InvLerp", |
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"Calculates the inverse lerp, the percentage a value is between two others.")] |
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[AddComponentMenu("")] |
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public class InvLerp : Command |
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{ |
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[Tooltip("Clamp percentage to 0-1?")] |
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[SerializeField] |
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protected bool clampResult = true; |
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//[Tooltip("LHS Value ")] |
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[SerializeField] |
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protected FloatData a, b, value; |
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//[Tooltip("Where the result of the function is stored.")] |
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[SerializeField] |
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protected FloatData outValue; |
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public override void OnEnter() |
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{ |
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if (clampResult) |
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outValue.Value = Mathf.InverseLerp(a.Value, b.Value, value.Value); |
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else |
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outValue.Value = (value.Value - a.Value) / (b.Value - a.Value); |
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Continue(); |
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} |
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public override string GetSummary() |
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{ |
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return "InvLerp [" + a.Value.ToString() + "-" + b.Value.ToString() + "]"; |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(235, 191, 217, 255); |
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} |
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} |
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} |