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47 lines
1.3 KiB
47 lines
1.3 KiB
using UnityEditor; |
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using UnityEditorInternal; |
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using UnityEngine; |
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using System.Collections; |
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using System.Collections.Generic; |
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using System.Linq; |
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using System.Reflection; |
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using System.IO; |
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namespace Fungus |
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{ |
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[CustomEditor (typeof(Lua))] |
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public class LuaEditor : Editor |
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{ |
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protected SerializedProperty registerTypesProp; |
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protected ReorderableList registerTypeList; |
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protected virtual void OnEnable() |
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{ |
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registerTypesProp = serializedObject.FindProperty("registerTypes"); |
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registerTypeList = new ReorderableList(serializedObject, registerTypesProp, true, true, true, true); |
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registerTypeList.drawHeaderCallback = (Rect rect) => { |
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EditorGUI.LabelField(rect, "Register Types"); |
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}; |
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registerTypeList.drawElementCallback = (Rect rect, int index, bool isActive, bool isFocused) => { |
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Rect r = new Rect(rect.x, rect.y, rect.width, EditorGUIUtility.singleLineHeight); |
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SerializedProperty element = registerTypesProp.GetArrayElementAtIndex(index); |
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EditorGUI.PropertyField(r, element, new GUIContent("")); |
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}; |
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} |
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public override void OnInspectorGUI() |
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{ |
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base.OnInspectorGUI(); |
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serializedObject.Update(); |
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registerTypeList.DoLayoutList(); |
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serializedObject.ApplyModifiedProperties(); |
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} |
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} |
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}
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