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59 lines
901 B
59 lines
901 B
#if UNITY_EDITOR |
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using UnityEditor; |
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#endif |
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using UnityEngine; |
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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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namespace Fungus.Script |
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{ |
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public class FungusScript : MonoBehaviour |
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{ |
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public float stepTime; |
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public Sequence startSequence; |
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[System.NonSerialized] |
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public Sequence activeSequence; |
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public bool startAutomatically = false; |
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public List<FungusVariable> variables = new List<FungusVariable>(); |
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void Start() |
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{ |
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if (startAutomatically) |
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{ |
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Execute(); |
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} |
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} |
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public void Execute() |
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{ |
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if (startSequence == null) |
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{ |
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return; |
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} |
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ExecuteSequence(startSequence); |
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} |
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public void ExecuteSequence(Sequence sequence) |
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{ |
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if (sequence == null) |
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{ |
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return; |
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} |
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#if UNITY_EDITOR |
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Selection.activeGameObject = sequence.gameObject; |
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#endif |
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activeSequence = sequence; |
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sequence.ExecuteNextCommand(); |
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} |
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} |
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} |