An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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ArkAngel Apps cced139c2c
Missing space in log statements
6 years ago
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Block.cs Corrected UNITY_EDITOR define usage in flowchart and block 6 years ago
Block.cs.meta Moved Flowchart scripts into main Scripts folder 8 years ago
CameraManager.cs fixes #612 7 years ago
CameraManager.cs.meta Renamed CameraController to CameraManager and MusicController to MusicManager 8 years ago
Character.cs Fixes for compile errors on .NET Core 8 years ago
Character.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Clickable2D.cs Refactored recent EventDispatcher and drag handler changes to match Fungus coding standard. 8 years ago
Clickable2D.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Command.cs Command can now cache a list of referenced variables that are checked by the variablelistadapter for highlighting 6 years ago
Command.cs.meta Moved Flowchart scripts into main Scripts folder 8 years ago
CommandCopyBuffer.cs Converted (most) foreach to for statements. Avoids an allocation for the loop iterator. 8 years ago
CommandCopyBuffer.cs.meta Moved Flowchart scripts into main Scripts folder 8 years ago
CustomTag.cs Added #region Public members to all non-editor classes 8 years ago
CustomTag.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
DialogInput.cs Fixed using say in lua doesn't automatically spawn an EventSystem #571 8 years ago
DialogInput.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Draggable2D.cs Refactored recent EventDispatcher and drag handler changes to match Fungus coding standard. 8 years ago
Draggable2D.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
EventHandler.cs Prevent eventhandlers no longer when the flowchart is disabled as per #679 7 years ago
EventHandler.cs.meta Moved Flowchart scripts into main Scripts folder 8 years ago
Flowchart.cs Missing space in log statements 6 years ago
Flowchart.cs.meta Moved Flowchart scripts into main Scripts folder 8 years ago
FungusManager.cs Merge branch 'master' into dialog-history 7 years ago
FungusManager.cs.meta MusicController and CameraController singletons are now managed by one FungusManager singleton 8 years ago
FungusState.cs Renamed public methods to public members 8 years ago
FungusState.cs.meta Moved Flowchart scripts into main Scripts folder 8 years ago
Localization.cs Conversation text can now contain colons within the text body itself 6 years ago
Localization.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
MenuDialog.cs TextAdapter can be asked to include children in text output search 6 years ago
MenuDialog.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
MusicManager.cs Update MusicManager.cs 6 years ago
MusicManager.cs.meta Renamed CameraController to CameraManager and MusicController to MusicManager 8 years ago
NarrativeLog.cs Added TMPro Basics 6 years ago
NarrativeLog.cs.meta Make NarrativeLog saving work 8 years ago
NarrativeLogMenu.cs Support use of TMPro in Set Text, Get Text and Narrative Log Menu via use of TextAdapter 6 years ago
NarrativeLogMenu.cs.meta Separate NarrativeLogMenu from SaveMenu 8 years ago
Node.cs Added support for custom block tint colors 8 years ago
Node.cs.meta Moved Flowchart scripts into main Scripts folder 8 years ago
Parallax.cs Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Parallax.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
PortraitController.cs Update LeanTween to 2.46 7 years ago
PortraitController.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
SaveData.cs Separate NarrativeLogMenu from SaveMenu 8 years ago
SaveData.cs.meta Renamed SavedObjects to SaveData. Added support for multiple SaveDatas in a scene. 8 years ago
SaveManager.cs SaveManager now uses json files in a FungusSaves sub directory for all platforms but webplayer & webgl which still use playerprefs 7 years ago
SaveManager.cs.meta Updated SaveSystem 8 years ago
SaveMenu.cs Merge branch 'master' into dialog-history 7 years ago
SaveMenu.cs.meta SaveMenu is now a singleton game object. SaveGameObjects manages mapping to saveable game objects. 8 years ago
SayDialog.cs Added TMPro Basics 6 years ago
SayDialog.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
SceneLoader.cs Added #region Public members to all non-editor classes 8 years ago
SceneLoader.cs.meta Moved Flowchart scripts into main Scripts folder 8 years ago
SelectOnEnable.cs Added missing copyright headers, tidied up enums 8 years ago
SelectOnEnable.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
SpriteFader.cs Converted (most) foreach to for statements. Avoids an allocation for the loop iterator. 8 years ago
SpriteFader.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Stage.cs Add portrait DimColor 8 years ago
Stage.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Variable.cs Refactor set variable system, add setting of GameObjects 7 years ago
Variable.cs.meta Moved Flowchart scripts into main Scripts folder 8 years ago
View.cs Renamed public methods to public members 8 years ago
View.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Writer.cs Added TMPro Basics 6 years ago
Writer.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
WriterAudio.cs Fix #710 6 years ago
WriterAudio.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago