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27 lines
675 B
27 lines
675 B
using UnityEngine; |
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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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namespace Fungus |
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{ |
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[EventHandlerInfo("Sprites", |
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"Drag Entered", |
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"The block will execute when the player is dragging an object which starts touching the target object.")] |
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[AddComponentMenu("")] |
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public class DragEntered : EventHandler |
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{ |
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public Draggable2D draggableObject; |
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public Collider2D targetObject; |
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public virtual void OnDragEntered(Draggable2D draggableObject, Collider2D targetObject) |
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{ |
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if (draggableObject == this.draggableObject && |
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targetObject == this.targetObject) |
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{ |
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ExecuteBlock(); |
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} |
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} |
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} |
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}
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