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46 lines
850 B
46 lines
850 B
using UnityEngine; |
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using System; |
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using System.Collections; |
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namespace Fungus.Script |
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{ |
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[CommandInfo("Camera", |
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"Shake Camera", |
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"Applies a camera shake effect to the main camera.")] |
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public class ShakeCamera : FungusCommand |
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{ |
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public float duration = 0.5f; |
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public Vector2 amount = new Vector2(1, 1); |
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public bool waitUntilFinished; |
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public override void OnEnter() |
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{ |
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iTween.ShakePosition(Camera.main.gameObject, new Vector3(amount.x, amount.y, 0), duration); |
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if (waitUntilFinished) |
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{ |
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Invoke("OnWaitComplete", duration); |
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} |
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else |
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{ |
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Continue(); |
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} |
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} |
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void OnWaitComplete() |
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{ |
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Continue(); |
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} |
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public override string GetSummary() |
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{ |
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return "For " + duration + " seconds."; |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(216, 228, 170, 255); |
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} |
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} |
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} |