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32 lines
814 B
32 lines
814 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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namespace Fungus |
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{ |
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/// <summary> |
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/// </summary> |
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[CommandInfo("Scripting", |
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"Priority Count", |
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"Resets the FungusPriority count to zero. Useful if you are among logic that is hard to have matching increase and decreases.")] |
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public class FungusPrirorityCurrentCount : Command |
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{ |
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public FloatVar outVar; |
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public override void OnEnter() |
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{ |
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outVar.Value = FungusPrioritySignals.CurrentPriorityDepth; |
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Continue(); |
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} |
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public override string GetSummary() |
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{ |
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if(outVar == null) |
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{ |
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return "Error: No out var supplied"; |
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} |
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return outVar.Key; |
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} |
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} |
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} |