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32 lines
1.0 KiB
32 lines
1.0 KiB
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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using UnityEngine; |
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using System.Collections.Generic; |
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namespace Fungus |
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{ |
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[EventHandlerInfo("", |
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"Game Loaded", |
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"Execute this block when a saved game is loaded.")] |
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public class GameLoaded : EventHandler |
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{ |
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[Tooltip("Block will execute if the Save Key of the loaded data matches an entry in the Save Keys list.")] |
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[SerializeField] protected List<string> saveKeys = new List<string>(); |
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#region Public methods |
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/// <summary> |
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/// Called when a saved game is loaded. |
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/// </summary> |
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public void OnGameLoaded(string saveKey) |
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{ |
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if (saveKeys.Contains(saveKey)) |
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{ |
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ExecuteBlock(); |
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} |
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} |
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#endregion |
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} |
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} |