An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
Christopher 060b7b46a2 Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 9 years ago
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ButtonClicked.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 9 years ago
ButtonClicked.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
DragCancelled.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 9 years ago
DragCancelled.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
DragCompleted.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 9 years ago
DragCompleted.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
DragEntered.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 9 years ago
DragEntered.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
DragExited.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 9 years ago
DragExited.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
DragStarted.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 9 years ago
DragStarted.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
EndEdit.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 9 years ago
EndEdit.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
FlowchartEnabled.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 9 years ago
FlowchartEnabled.cs.meta Reorganised Fungus folder structure 9 years ago
GameStarted.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 9 years ago
GameStarted.cs.meta Reorganised Fungus folder structure 9 years ago
KeyPressed.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 9 years ago
KeyPressed.cs.meta Reorganised Fungus folder structure 9 years ago
MessageReceived.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 9 years ago
MessageReceived.cs.meta Reorganised Fungus folder structure 9 years ago
ObjectClicked.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 9 years ago
ObjectClicked.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago