An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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Chris Gregan 56664223b5
Merge pull request #670 from stevehalliwell/MenuSignals
7 years ago
..
Block.cs Start Label property in Call command 8 years ago
Block.cs.meta Moved Flowchart scripts into main Scripts folder 8 years ago
CameraManager.cs fixes #612 7 years ago
CameraManager.cs.meta Renamed CameraController to CameraManager and MusicController to MusicManager 8 years ago
Character.cs Fixes for compile errors on .NET Core 8 years ago
Character.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Clickable2D.cs Refactored recent EventDispatcher and drag handler changes to match Fungus coding standard. 8 years ago
Clickable2D.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Command.cs Allow multiple CommandInfos to be added to a class 7 years ago
Command.cs.meta Moved Flowchart scripts into main Scripts folder 8 years ago
CommandCopyBuffer.cs Converted (most) foreach to for statements. Avoids an allocation for the loop iterator. 8 years ago
CommandCopyBuffer.cs.meta Moved Flowchart scripts into main Scripts folder 8 years ago
CustomTag.cs Added #region Public members to all non-editor classes 8 years ago
CustomTag.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
DialogInput.cs Fixed using say in lua doesn't automatically spawn an EventSystem #571 8 years ago
DialogInput.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Draggable2D.cs Refactored recent EventDispatcher and drag handler changes to match Fungus coding standard. 8 years ago
Draggable2D.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
EventHandler.cs Refactored recent EventDispatcher and drag handler changes to match Fungus coding standard. 8 years ago
EventHandler.cs.meta Moved Flowchart scripts into main Scripts folder 8 years ago
Flowchart.cs Added Flowchart.HasBlock() and ExecuteIfHasBlock() 7 years ago
Flowchart.cs.meta Moved Flowchart scripts into main Scripts folder 8 years ago
FungusManager.cs Merge branch 'master' into dialog-history 7 years ago
FungusManager.cs.meta MusicController and CameraController singletons are now managed by one FungusManager singleton 8 years ago
FungusState.cs Renamed public methods to public members 8 years ago
FungusState.cs.meta Moved Flowchart scripts into main Scripts folder 8 years ago
Localization.cs Flowchart now registers and unregisters from SceneManager in OnEnable and OnDisable respecitvely 7 years ago
Localization.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
MenuDialog.cs Added Fungus Signals for MenuDialog becoming active or inactive 7 years ago
MenuDialog.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
MusicManager.cs Fixed repeat play of music 7 years ago
MusicManager.cs.meta Renamed CameraController to CameraManager and MusicController to MusicManager 8 years ago
NarrativeLog.cs Add auto scrolling 8 years ago
NarrativeLog.cs.meta Make NarrativeLog saving work 8 years ago
NarrativeLogMenu.cs Add auto scrolling 8 years ago
NarrativeLogMenu.cs.meta Separate NarrativeLogMenu from SaveMenu 8 years ago
Node.cs Added support for custom block tint colors 8 years ago
Node.cs.meta Moved Flowchart scripts into main Scripts folder 8 years ago
Parallax.cs Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Parallax.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
PortraitController.cs Add portrait DimColor 8 years ago
PortraitController.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
SaveData.cs Separate NarrativeLogMenu from SaveMenu 8 years ago
SaveData.cs.meta Renamed SavedObjects to SaveData. Added support for multiple SaveDatas in a scene. 8 years ago
SaveManager.cs SaveManager now uses json files in a FungusSaves sub directory for all platforms but webplayer & webgl which still use playerprefs 7 years ago
SaveManager.cs.meta Updated SaveSystem 8 years ago
SaveMenu.cs Merge branch 'master' into dialog-history 7 years ago
SaveMenu.cs.meta SaveMenu is now a singleton game object. SaveGameObjects manages mapping to saveable game objects. 8 years ago
SayDialog.cs Merge branch 'master' into dialog-history 7 years ago
SayDialog.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
SceneLoader.cs Added #region Public members to all non-editor classes 8 years ago
SceneLoader.cs.meta Moved Flowchart scripts into main Scripts folder 8 years ago
SelectOnEnable.cs Added missing copyright headers, tidied up enums 8 years ago
SelectOnEnable.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
SpriteFader.cs Converted (most) foreach to for statements. Avoids an allocation for the loop iterator. 8 years ago
SpriteFader.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Stage.cs Add portrait DimColor 8 years ago
Stage.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Variable.cs Refactor set variable system, add setting of GameObjects 7 years ago
Variable.cs.meta Moved Flowchart scripts into main Scripts folder 8 years ago
View.cs Renamed public methods to public members 8 years ago
View.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
Writer.cs Added TextTag WVO WaitForVoiceOver 7 years ago
Writer.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
WriterAudio.cs Added TextTag WVO WaitForVoiceOver 7 years ago
WriterAudio.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago