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46 lines
1.0 KiB
46 lines
1.0 KiB
using UnityEngine; |
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using System.Collections; |
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namespace Fungus |
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{ |
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[CommandInfo("Audio", |
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"Play Music", |
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"Plays looping game music. If any game music is already playing, it is stopped. Game music will continue playing across scene loads.")] |
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[AddComponentMenu("")] |
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public class PlayMusic : Command |
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{ |
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[Tooltip("Music sound clip to play")] |
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public AudioClip musicClip; |
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[Tooltip("Time to begin playing in seconds. If the audio file is compressed, the time index may be inaccurate.")] |
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public float atTime; |
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public override void OnEnter() |
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{ |
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MusicController musicController = MusicController.GetInstance(); |
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if (musicController != null) |
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{ |
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float startTime = Mathf.Max (0, atTime); |
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musicController.PlayMusic(musicClip, startTime); |
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} |
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Continue(); |
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} |
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public override string GetSummary() |
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{ |
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if (musicClip == null) |
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{ |
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return "Error: No music clip selected"; |
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} |
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return musicClip.name; |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(242, 209, 176, 255); |
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} |
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} |
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} |