An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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Christopher db7f71dee2 Removed resume at Label. It's a bit hacky and kinda redundant. 8 years ago
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Commands Moved start scene property to the SaveManager 8 years ago
Components Removed resume at Label. It's a bit hacky and kinda redundant. 8 years ago
Editor Renamed SavedObjects to SaveData. Added support for multiple SaveDatas in a scene. 8 years ago
EventHandlers Improved save game example. Save Point Loaded now handles multiple keys. 8 years ago
Interfaces Reverted StringSubstituter move (it was there to allow FungusLua to be used independently of Fungus). 8 years ago
Signals SavePoint now handles starting Flowchart execution for 'normal' scene loads. Use a Save Point with key 'Start' for the first Block to be executed in every scene. 8 years ago
Utils Renamed SavedObjects to SaveData. Added support for multiple SaveDatas in a scene. 8 years ago
VariableTypes Increased height of multi-line text box for StringDataMulti 8 years ago
Commands.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
Components.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
Editor.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
EventHandlers.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
Interfaces.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
Signals.meta Added Writer signals 8 years ago
Utils.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
VariableTypes.meta Reorganised Fungus folder structure 9 years ago
link.xml Removed MoonSharp assembly from link.xml 8 years ago
link.xml.meta Reorganised Fungus folder structure 9 years ago