An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
using UnityEditor;
namespace Fungus.EditorUtils
{
public class CameraMenuItems
{
[MenuItem("Tools/Fungus/Create/View", false, 100)]
static void CreateView()
{
FlowchartMenuItems.SpawnPrefab("View");
}
}
}