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15 lines
406 B
15 lines
406 B
using UnityEngine; |
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using System.Collections; |
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namespace Fungus |
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{ |
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/// <summary> |
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/// Interface for Flowchart components which can be updated when the |
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/// scene loads in the editor. This is used to maintain backwards |
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/// compatibility with earlier versions of Fungus. |
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/// </summary> |
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interface IUpdateable |
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{ |
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void UpdateToVersion(int oldVersion, int newVersion); |
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} |
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} |