An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class Background : MonoBehaviour
{
public Canvas backgroundCanvas;
public Image backgroundImage;
public virtual void SetBackgroundImage(Sprite imageSprite)
{
if (backgroundCanvas != null)
{
backgroundCanvas.gameObject.SetActive(imageSprite != null);
}
if (backgroundImage != null)
{
backgroundImage.sprite = imageSprite;
}
}
}