An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
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using UnityEngine.UI;
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using System.Collections;
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public class Background : MonoBehaviour
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{
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public Canvas backgroundCanvas;
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public Image backgroundImage;
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public virtual void SetBackgroundImage(Sprite imageSprite)
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{
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if (backgroundCanvas != null)
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{
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backgroundCanvas.gameObject.SetActive(imageSprite != null);
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}
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if (backgroundImage != null)
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{
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backgroundImage.sprite = imageSprite;
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}
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}
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}
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