Commit Graph

  • a8655eae26 Remove accidental change chrisgregan 2014-09-18 15:13:56 +0100
  • e8fe3a9ac5 Fixed drawing connected sequence for AddOption command chrisgregan 2014-09-18 15:13:18 +0100
  • 95b753ddad Added TheFacility example game. chrisgregan 2014-09-18 14:50:32 +0100
  • dc61d78a5b Updated example scene chrisgregan 2014-09-18 12:33:29 +0100
  • e39ac81579 Added protected and virtual to all remaining classes chrisgregan 2014-09-18 12:31:35 +0100
  • 53d2fd1aab Added protected & virtual to core classes for easier inheritance chrisgregan 2014-09-18 12:13:00 +0100
  • c98412bac1 Run Slow In Editor option chrisgregan 2014-09-18 11:28:41 +0100
  • 7aed9a01ff Refactored FungusScript advanced settings chrisgregan 2014-09-18 11:05:45 +0100
  • 230db13b76 Select sequence when adding new Fungus Script chrisgregan 2014-09-17 16:43:21 +0100
  • 9e86571c9d Added SetBackground command and Background prefab. chrisgregan 2014-09-17 16:32:20 +0100
  • 06fef1511e Updated ChooseDialog prefab chrisgregan 2014-09-17 15:01:52 +0100
  • be8e7bacc6 Added GetVariable methods on FungusScript chrisgregan 2014-09-17 14:40:56 +0100
  • afbbca87fb Added methods for setting variables chrisgregan 2014-09-17 14:08:50 +0100
  • ebcac6367f Added class comment. chrisgregan 2014-09-17 13:55:19 +0100
  • c55abe99fe Documented Fungus Script class chrisgregan 2014-09-17 13:53:53 +0100
  • 7d58682d21 Made min command view width wider chrisgregan 2014-09-17 13:36:57 +0100
  • b63a9ce3b9 Simplified adding new commands. Added Note command. chrisgregan 2014-09-17 13:04:17 +0100
  • 1e587f7dd1 Added Note command chrisgregan 2014-09-16 17:15:35 +0100
  • 6a145cd041 Changed Choose dialog to use grid layout chrisgregan 2014-09-16 14:08:37 +0100
  • e420ef798e Added a simple background image prefab chrisgregan 2014-09-16 13:57:17 +0100
  • 3c61965afd Added background prefab & SetActive command chrisgregan 2014-09-16 13:43:47 +0100
  • be41f9539a Improved view highlighting when view command selected chrisgregan 2014-09-16 12:55:08 +0100
  • 408809b9e8 New commands are automatically selected chrisgregan 2014-09-16 11:19:27 +0100
  • d81061c6b3 Updated license files chrisgregan 2014-09-16 10:57:40 +0100
  • 255970d507 Added Fade Screen command chrisgregan 2014-09-16 10:07:11 +0100
  • d0b739fbbf Merge pull request #35 from snozbot/VisualScripting chrisgregan 2014-09-15 21:34:28 +0100
  • 63ccec70bf Added bear ending to example chrisgregan 2014-09-15 21:29:21 +0100
  • a25b61fc0d Fixed memory leak and null exception errors chrisgregan 2014-09-15 20:59:57 +0100
  • 32609b7e20 Added MIT license (with exception) chrisgregan 2014-09-11 16:48:37 +0100
  • 7ce2cb0704 Added RequireComponent chrisgregan 2014-09-11 16:16:54 +0100
  • 150892e0b9 Added profile image to choose editor. Asset tidy. chrisgregan 2014-09-11 16:11:28 +0100
  • 618d34c91c Reverted sequence to use game object name. Added Fungus Script menu item chrisgregan 2014-09-11 15:35:45 +0100
  • 2e6e0d9984 Deleted old shuttle example chrisgregan 2014-09-11 14:51:33 +0100
  • 57d846ba96 Disabled binary serialisation on WinRT chrisgregan 2014-09-11 14:51:18 +0100
  • 8dd08cab3d Hide command internal properties in inspector chrisgregan 2014-09-11 14:38:21 +0100
  • 84447e6d7b Don't render connected sequences in other fungus scripts chrisgregan 2014-09-11 13:48:35 +0100
  • d050126edd Renamed hideSequenceObjects to showSequenceObjects chrisgregan 2014-09-11 13:32:45 +0100
  • f570e9ab79 Added hideSequenceObjects flag chrisgregan 2014-09-11 13:30:31 +0100
  • c6c82dbb44 Reverted variables back to MonoBehavior chrisgregan 2014-09-11 13:09:13 +0100
  • 2b6fe13072 Added null pointer checks and fixed sequence name picking chrisgregan 2014-09-11 12:47:24 +0100
  • e968bfd507 Refactored GetFungusScript() and GetSequence() chrisgregan 2014-09-11 12:11:19 +0100
  • 3efe3f419e Replaced SkipperAngry variable chrisgregan 2014-09-10 21:41:12 +0100
  • 3fd20ed105 Variables are now ScriptableObjects instead of MonoBehaviors chrisgregan 2014-09-10 21:40:24 +0100
  • 95a5f79b9c Renamed Fungus.Script namespace to Fungus chrisgregan 2014-09-10 17:41:43 +0100
  • 64cf2c346e Renamed FungusVariable to Variable chrisgregan 2014-09-10 17:39:41 +0100
  • 62aaaf6011 Renamed FungusCommand to Command chrisgregan 2014-09-10 17:34:23 +0100
  • 299ce5f362 Added default sequence name chrisgregan 2014-09-10 17:15:55 +0100
  • 33397f004f Converted FungusVariableListAdapter to use SerializedProperty chrisgregan 2014-09-10 17:09:48 +0100
  • c8c2846808 Updated Sequence editor to use serialised property chrisgregan 2014-09-10 16:11:09 +0100
  • b547553c20 Converted SetVariable and If to use serialized property chrisgregan 2014-09-10 15:53:54 +0100
  • 99a0fd5d6d Changed dialog command to use serializedProperty chrisgregan 2014-09-10 15:10:18 +0100
  • 2279376b27 Converted SequenceField to use SerializedProperty chrisgregan 2014-09-10 14:35:04 +0100
  • 3f356c331c Fixed View prefabs settings overriding chrisgregan 2014-09-10 13:23:34 +0100
  • b5394529c7 Made dialog prefabs. Updated attribution. chrisgregan 2014-09-10 13:13:17 +0100
  • 91c55cf0f2 Fixed prefab issues with Character. Added notes field. chrisgregan 2014-09-10 13:08:54 +0100
  • 1619ee3952 Increased reference resolution for dialogs chrisgregan 2014-09-10 12:26:49 +0100
  • 4064a0bd66 Improved continue icon chrisgregan 2014-09-10 11:57:42 +0100
  • c061bc05bd Don't pause at end of sentence or if next glyph is a pause chrisgregan 2014-09-10 11:57:26 +0100
  • 29898ed586 Renamed Set to SetVariable, improved color chrisgregan 2014-09-10 11:02:34 +0100
  • c313fe3757 Fixed character positioning chrisgregan 2014-09-10 10:56:23 +0100
  • ee9a22e758 Check pool is a timed choice chrisgregan 2014-09-09 12:38:59 +0100
  • 642a1ee01a Added colour tag. Fixed Shay character image. chrisgregan 2014-09-09 12:32:43 +0100
  • 5b00dff694 Improved view object coloring chrisgregan 2014-09-09 11:08:19 +0100
  • dc8af573d4 Refactored image names. Added character name fallback. chrisgregan 2014-09-09 09:39:55 +0100
  • 41f80eac54 Added new font chrisgregan 2014-09-08 17:41:46 +0100
  • bae6181768 Added background music to example game chrisgregan 2014-09-08 17:14:25 +0100
  • 945f0316fc Added example story with boolean variable chrisgregan 2014-09-08 16:57:31 +0100
  • 3a41a992ac Added narrator dialog chrisgregan 2014-09-08 15:46:21 +0100
  • 953dcf8960 Added example artwork for river scene chrisgregan 2014-09-08 15:25:57 +0100
  • 19010d8e08 Added comment about character name property chrisgregan 2014-09-05 14:11:53 +0100
  • 9fc3ff1c5e Fixed summary text on Choose chrisgregan 2014-09-05 13:50:48 +0100
  • 996a33292e Min command button width = 100 chrisgregan 2014-09-05 13:45:52 +0100
  • 692acac12f Added Example project and SetSayDialog & SetChooseDialog chrisgregan 2014-09-05 13:43:29 +0100
  • dbae4165aa Added Animator Parameter commands & fixed parallax chrisgregan 2014-09-04 22:24:31 +0100
  • e2cdc0fa6f Deleted legacy scripts chrisgregan 2014-09-04 16:51:29 +0100
  • 70c8bfc678 Added animator parameter commands chrisgregan 2014-09-04 16:48:34 +0100
  • c88889a085 Added Shake Camera command chrisgregan 2014-09-04 15:57:26 +0100
  • 0b3b23d7c6 Added ShowSprite command. Moved mushroom sprites to FungusScript chrisgregan 2014-09-04 15:02:41 +0100
  • 3961d6953f Lock button for Fungus Script window. Fungus script icon. chrisgregan 2014-09-04 14:39:00 +0100
  • 97827c37cb Added option to disable command colours chrisgregan 2014-09-04 14:06:42 +0100
  • 3a92be9734 Can click to complete text chrisgregan 2014-09-04 13:19:28 +0100
  • b799534f9e Enable / disable commands by clicking button in inspector chrisgregan 2014-09-04 13:05:49 +0100
  • db928d3a33 Command colours are specified in a virtual function chrisgregan 2014-09-04 13:01:29 +0100
  • 1e497cd355 Changed colour for If, Else, EndIf commands. chrisgregan 2014-09-04 12:30:48 +0100
  • 0b7f4b69b1 Improved style of command inspector title bar chrisgregan 2014-09-04 11:37:29 +0100
  • 6f8649f758 Green bar behind command inspector title chrisgregan 2014-09-04 11:35:11 +0100
  • afd56a0fb3 Render error text in white for better contrast chrisgregan 2014-09-04 11:23:48 +0100
  • d1636c94c8 Removed left / right setting for characters chrisgregan 2014-09-04 11:14:01 +0100
  • afba04585d Fixed dialog hanging on empty say text chrisgregan 2014-09-04 10:29:05 +0100
  • f863b82503 Improved summary text chrisgregan 2014-09-04 10:28:50 +0100
  • 51dbff331f Disable selecting sequence when game is playing chrisgregan 2014-09-04 09:41:56 +0100
  • 876c1e304a Highlight active variable in green. chrisgregan 2014-09-04 09:37:20 +0100
  • 3d98b9052e Tidied up astronaut game text chrisgregan 2014-09-03 21:58:43 +0100
  • bc484442d8 Improved command button colours & layout chrisgregan 2014-09-03 21:55:13 +0100
  • 632f4ebfb7 Draw green box in command row background when selected chrisgregan 2014-09-03 17:53:20 +0100
  • 2efceb62ea Implemented If, Else, EndIf logic chrisgregan 2014-09-03 17:34:10 +0100
  • 240bf9667b Initial If, Else & EndIf commands with indenting chrisgregan 2014-09-03 16:54:33 +0100
  • c37b884a48 Add button, insert above / below enabled on command list chrisgregan 2014-09-03 15:40:05 +0100
  • 5bc8bca05b Added initial code for checking sequence connectivity chrisgregan 2014-09-03 13:59:42 +0100
  • 51cd79ffd9 Fixed LoadScene command color chrisgregan 2014-09-03 13:59:03 +0100