15 Commits (f6fe5885c4883bf96677aa31d2be0a6dcdcdfdcf)

Author SHA1 Message Date
Christopher e0dca84770 Refactored save key and save description variable names. Added check for duplicate save keys. 8 years ago
Christopher 5a487df208 Fixed Sprite Object click skips writing Say Text #576 8 years ago
Christopher 5c7ca33cd0 Added SavePicker dialog 8 years ago
Christopher 881c1259bf Refactored event handler names and categories 8 years ago
Christopher 71c2b4e357 Added Game Loaded event handler and save key. 8 years ago
Christopher 21b15329c6 Added WaitForFrames property to GameStart event handler. Default is wait for 1 frame (to reduce startup order issues). 8 years ago
Christopher 26372ba6da Added GetToggleState, SetToggleState commands and ToggleChanged event handler 8 years ago
Christopher 060b7b46a2 Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
Christopher 9a07ccd5fd Reverted ILuaScript, ILuaStore, ILuaUtils interfaces 8 years ago
Christopher 0effd7e7f3 Added #region Public members to all non-editor classes 8 years ago
Christopher 47b946b306 Documented all enum values. Moved all enums to namespace scope. 8 years ago
Christopher 071fb7c345 Added Fungus.Commands, Fungus.EventHandlers, Fungus.Variables and Fungus.Utils namespaces 8 years ago
Christopher 56e413a224 Reorganised Fungus folder structure 8 years ago
Christopher 627e167f88 Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago