22 Commits (ef380c1bce54bf984b22171f031c5dffdd4cba42)

Author SHA1 Message Date
Steve Halliwell 98003f182a Add Partial filter state to Blocks 5 years ago
Steve Halliwell d530302f2b Add option to Grid Snap block in flowchart window 5 years ago
Steve Halliwell f2d1b38490
Collection (#787) 5 years ago
Steve Halliwell 2127dee0e0 Update header license 5 years ago
Steve Halliwell 9488ba99d9
Debug additions (#777) 5 years ago
desktop-maesty/steve c21a39a886 Corrected UNITY_EDITOR define usage in flowchart and block 6 years ago
desktop-maesty/steve f46174a419 Flowchart Window control selection rework to maintain consistent usage still with less Contain calls 6 years ago
desktop-maesty/steve af10b34557 New Call mode, StopThenCall 6 years ago
desktop-maesty/steve 9dd37ee7f7 FlowchartWindow performance for 100s of blocks 6 years ago
desktop-maesty/steve 57a688f320 ElseIfs now confirm that the previous condition was at the same indent as themselves. 7 years ago
Christopher 74a243ad12 Start Label property in Call command 8 years ago
Christopher 1ba09f25e8 Converted (most) foreach to for statements. Avoids an allocation for the loop iterator. 8 years ago
Christopher 060b7b46a2 Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
Christopher 253ac9ebc6 Renamed public methods to public members 8 years ago
Christopher 3755392da1 Added Block signals 8 years ago
Christopher 75f5b5217f Reverted ICommand interface 8 years ago
Christopher 47f3e2f191 Reverted IFlowchart interface 8 years ago
Christopher 01feb27c61 Reverted IBlock interface 8 years ago
Christopher 071fb7c345 Added Fungus.Commands, Fungus.EventHandlers, Fungus.Variables and Fungus.Utils namespaces 8 years ago
Christopher 245500fd25 Moved global constants to FungusConstants static class. 8 years ago
Christopher 13b3e31085 Moved Flowchart scripts into main Scripts folder 8 years ago
Christopher d3baaff505 Use var 8 years ago
Christopher 0d33e6a026 Use concrete classes for Block and Command to ensure editor code is robust. 8 years ago
Christopher 43d59a8059 Using concrete Block class for safety with editor code 8 years ago
Christopher 04b56ab0c7 Refactored runtime code to use IFlowchart exclusively 8 years ago
Christopher cdeab7b3a4 Refactored Flowchart to use IFlowchart interface 8 years ago
Christopher 6097c4ee1e Refactored code to use ICommand interface where possible 8 years ago
Christopher 1cf014aa18 Refactored Block to use IBlock 8 years ago
Christopher d027c2c30e Fixed formatting 8 years ago
Christopher 4c280e4639 Refactored Block to use Block interface 8 years ago
Christopher cc4406a8fb Change all public properties to use virtual 8 years ago
Christopher f130385f6f Changed comment style on header block 8 years ago
Christopher da678c640b Refactored comments 8 years ago
Christopher 83c12c7e76 Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
Christopher 239bf8fefe Converted tabs to spaces in all .cs files 8 years ago
Christopher 67adbab9a0 Added open source license header to all source files 9 years ago
chrisgregan 8fbc1b08d6 Rename non-coroutine Execute to StartExecute to be more descriptive 9 years ago
chrisgregan c62f4a29a2 Fixed menu buttons not executing target block 9 years ago
chrisgregan c33bb139b1 Changes to support Fungus Script execution 9 years ago
chrisgregan 447862c86f Fixed faulty indent levels when inspector is not displayed #380 9 years ago
chrisgregan 495e596868 Fixed ensure parentBlock is set when block executes #320 9 years ago
chrisgregan e44ae3df45 Fixes for Stop Flowchart command #288 9 years ago
chrisgregan b14da8fcda Added Flowchart.StopAllBlocks() and command callback 9 years ago
chrisgregan a88537c0f3 Tolerate null commands in command list 9 years ago
chrisgregan 3b73d9563e Removed obsolete commands and other dead code 10 years ago
chrisgregan 4cc04e5546 Added some missing command tooltips 10 years ago
chrisgregan 0fcd386cfd Renamed pauseAfterCommand to stepPause 10 years ago
chrisgregan 7a11cceaa3 Call a block in another Flowchart. Stop, Continue or Wait Until Finished. 10 years ago
chrisgregan 7b7c33952f Executing icon fade is now based on absolute time (no update required) 10 years ago
chrisgregan 4e1ee2e123 Blocks and 1st command select automatically when executed 10 years ago