10 Commits (ea95f8fd3e9188f178462988ec9beacb7df214ac)

Author SHA1 Message Date
chrisgregan 4fddc9e420 Replaced serialisation callback due to threading warning 9 years ago
chrisgregan 9ee98e5b42 Moved Backwards compatibility region to bottom of source files 9 years ago
chrisgregan 10f6bc7f2c iTween duration can be a variable 9 years ago
chrisgregan 9788021f2c iTween properties accept variables 9 years ago
chrisgregan 1f510f37af iTween target object 9 years ago
chrisgregan 8dfd156866 iTweenCommand.targetObject now uses GameObjectData 9 years ago
chrisgregan e41f596020 Using iTween and Portrait commands in same Flowchart causes null exception #116 10 years ago
chrisgregan 0803b8b73a Fix #71 Hide Fungus commands, event handlers, etc. in Component menu 10 years ago
chrisgregan c66d306cf0 Reverted TargetObject property to just use GameObject instead 10 years ago
chrisgregan 5f6ce88506 Reorganized Commands and EventHandlers under Scripts folders 10 years ago
chrisgregan da77bd2ddc Added TargetObject class and custom property drawer 10 years ago
chrisgregan e7938219a4 Added tooltips for all Fungus command properties 10 years ago
chrisgregan d5919520e9 Added tweenName & StopTween / StopTweens commands. 10 years ago
chrisgregan 5ce1137c93 Added MoveFrom, RotateFrom & ScaleFrom commands 10 years ago
chrisgregan 04d330933e MoveTo, RotateTo and ScaleTo can now take a transform property 10 years ago
chrisgregan 910ff530ac Moved iTween commands into a commands folder 10 years ago
chrisgregan 385ef1a967 Merged UI redesign and iTween support branch 10 years ago