chrisgregan
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4fddc9e420
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Replaced serialisation callback due to threading warning
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9 years ago |
chrisgregan
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9ee98e5b42
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Moved Backwards compatibility region to bottom of source files
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9 years ago |
chrisgregan
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10f6bc7f2c
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iTween duration can be a variable
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9 years ago |
chrisgregan
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9788021f2c
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iTween properties accept variables
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9 years ago |
chrisgregan
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1f510f37af
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iTween target object
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9 years ago |
chrisgregan
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8dfd156866
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iTweenCommand.targetObject now uses GameObjectData
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9 years ago |
chrisgregan
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c6674aae45
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Fixed iTween commands on the same gameobject can conflict #342
The fix is to make the stopping behaviour option via a property
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9 years ago |
chrisgregan
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f6a0542008
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Fixed Multiple iTweens on same object interfere with each other #303
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9 years ago |
chrisgregan
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e41f596020
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Using iTween and Portrait commands in same Flowchart causes null exception #116
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10 years ago |
chrisgregan
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76633c5f2f
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Fixed iTween target property not upgrading from beta 6 #99
The targetObject property was called target in beta 6.
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10 years ago |
chrisgregan
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0803b8b73a
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Fix #71 Hide Fungus commands, event handlers, etc. in Component menu
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10 years ago |
chrisgregan
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c66d306cf0
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Reverted TargetObject property to just use GameObject instead
This feature was just adding more complexity in practice
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10 years ago |
chrisgregan
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24d57c3990
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ScaleTo command defaults to 1,1,1 scale
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10 years ago |
chrisgregan
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5f6ce88506
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Reorganized Commands and EventHandlers under Scripts folders
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10 years ago |