11 Commits (ea95f8fd3e9188f178462988ec9beacb7df214ac)

Author SHA1 Message Date
Chris Gregan 8e5a7dd622 Make sure MenuDialog game object is active 9 years ago
chrisgregan 8fbc1b08d6 Rename non-coroutine Execute to StartExecute to be more descriptive 9 years ago
chrisgregan c33bb139b1 Changes to support Fungus Script execution 9 years ago
chrisgregan 8a25fe5a2e Added Clear Menu command #300 9 years ago
chrisgregan f9d4607550 Say Dialog automatically fades in / out when writing 9 years ago
chrisgregan 383761d349 Removed old dialog fade system 9 years ago
chrisgregan 013de03035 Fixed Extend Previous option. 9 years ago
chrisgregan 04aec28426 Added interactable property to Menu command 9 years ago
chrisgregan 5dd745d140 Improve efficiency of command list execution #96 10 years ago
chrisgregan 5a931441d4 Merge branch 'Rename-core-classes' 10 years ago
chrisgregan 0d82ac937a Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
chrisgregan 4cc2bb454a Removed Fungus from prefab names 10 years ago
chrisgregan 4217ad76e1 Initial commit of custom tags, portrait stage and portrait systems #84 10 years ago
chrisgregan 5d64c168e6 Redesign say & multiple choice dialogs #82 10 years ago