chrisgregan
d35ff84ea3
Added PageStyle class to simplify control of Page rendering styles.
...
Can now set the Game.activePageStyle property to control the currently
active Page rendering style.
Added a SetPageStyle() command to set the style in a command sequence.
Added 2 PageStyle prefabs assets.
Renamed Room classes to be consistent.
11 years ago
chrisgregan
f35a690080
Changed order of mushroom fade in example room
11 years ago
chrisgregan
4f40c9c06f
New AddButton() and RemoveButton() room methods
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Use AddButton() to make any sprite clickable
Use RemoveButton() to remove clickable functionality
11 years ago
chrisgregan
ab4207ef84
Animation Event Listener now uses the event string parameter to call a room method with the same name.
11 years ago
chrisgregan
105f0400c8
Replaced SpriteController with SpriteFader component.
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The new way to fade a sprite is to attach a SpriteFader component to
the sprite at runtime (instead of doing in at design time in the
editor).
11 years ago
chrisgregan
4452879a4d
Make sure blue alien is visible next time you visit Sprites Room.
11 years ago
chrisgregan
32217223e8
Refactored example room names.
11 years ago
chrisgregan
458d887491
Added animation example.
11 years ago