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Changed order of mushroom fade in example room

master
chrisgregan 11 years ago
parent
commit
f35a690080
  1. 3
      Assets/FungusExample/Scripts/SpritesRoom.cs

3
Assets/FungusExample/Scripts/SpritesRoom.cs

@ -35,10 +35,11 @@ public class SpritesRoom : Room
Say("Nice moves there Blue Alien!");
Say("Maybe you want a nice mushroom to sit down on?");
FadeSprite(redMushroomSprite, 1f, 1f);
Say("Maybe you want a nice mushroom to sit down on?");
Say("Don't want to sit? Ok, no problem.");
FadeSprite(redMushroomSprite, 0f, 1f);
Say("Uh oh, you look like you're turning a little green after all that dancing!");

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