desktop-maesty/steve
05cb89af05
Meta file changes from full library rebuild/import
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- to minimise the number of these we are seeing in PRs and improve PR readability
Update to Unity 2019.2.15
5 years ago
chrisgregan
0a21be85b9
Fixes for Jumping Prax scene
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Commands & event handler components are now part of Fungus Script object
Fixed texture compression artefacts
10 years ago
chrisgregan
e47d0c3361
Renamed Examples to FungusExamples
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The Spine animation library uses an Examples folder which was causing
both sets of example files to merge together.
10 years ago
chrisgregan
654e2f2660
Removed .svg extension from Jumping Prax images
10 years ago
Ben Keenan
6de8670e6c
Added example game with animation and variables, added templates for empty Fungus scene, CYOA game and Visual Novel style game.
10 years ago
chrisgregan
96ec204b45
Replaced PSD file with smaller PNG
10 years ago
chrisgregan
95b753ddad
Added TheFacility example game.
10 years ago
chrisgregan
63ccec70bf
Added bear ending to example
10 years ago
chrisgregan
953dcf8960
Added example artwork for river scene
10 years ago
chrisgregan
a50701d2ad
New placeholder demo scene
10 years ago
chrisgregan
25a103fb4c
Initial visual scripting prototype code
10 years ago
chrisgregan
23f66b733e
Added parallax scrolling support & new example room.
11 years ago
chrisgregan
1aaf67633b
Redesigned Button functionality.
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- Buttons now have a Button component at design time
- The Button.autoHide property controls automatic hiding when
displaying page text / waiting
- The Button.hideOnFlag property controls hiding when a named flag
value is set to true
- Added Button prefab asset
- Added default Button sprite texture
11 years ago
chrisgregan
458d887491
Added animation example.
11 years ago
chrisgregan
a72dcd4016
Added Fungus library and example files
11 years ago