4 Commits (e0e1fbf4ae9b717f8c041af339c612d49a032d0c)

Author SHA1 Message Date
chrisgregan 5d9353ea75 Fix null reference exception when spawning Fungus objects in Unity 5.1 10 years ago
chrisgregan 1de742cbb4 Spawn narrative prefabs at 0,0,0 by default #106 10 years ago
chrisgregan 75e0e2b717 Disconnect prefab instance when creating Flowcharts 10 years ago
chrisgregan 5a931441d4 Merge branch 'Rename-core-classes' 10 years ago
chrisgregan cc8762747d Split Fungus create menu items into groups 10 years ago
chrisgregan 810131fa9d Move Fungus menu items to Tools / Fungus #93 10 years ago
chrisgregan f2786e7255 Unified Fungus object spawning method 10 years ago
chrisgregan 5e21f98bb7 Undo doesn't work on FungusScripts created from GameObject menu #91 10 years ago
chrisgregan ab1885dcbb Switching dialogs on click causes text to skip #73 10 years ago
chrisgregan 671acdc600 Fungus prefabs now spawn in centre of scene view 10 years ago
chrisgregan e6000eb33b Added Event Handler system. 10 years ago
chrisgregan eaedbdadaa Sequence node width can now be edited in inspector 10 years ago
chrisgregan 385ef1a967 Merged UI redesign and iTween support branch 10 years ago
chrisgregan dc1658b152 FungusScript can now be made into a prefab (see notes!) 10 years ago
chrisgregan 8a7a1a2ffa Added GameObject menu items for Dialog prefabs 10 years ago