2140 Commits (dee8f8421ddd4f2b8e0e612c192c5d36cc424772)

Author SHA1 Message Date
Chris Gregan 3e52f723c2 Fixed lua say() function to match new say method parameters 7 years ago
Chris Gregan 4d07b5ff0d Fixed null exception in command document generator 7 years ago
Chris Gregan 6c259f4467 Fixed typo in Set Interactable description #647 7 years ago
desktop-maesty/steve 2cdc6e59bb Added a ReadMe to the Playground Folder explaining its purpose and some of its structure 7 years ago
Chris Gregan 09fe2313cd Fixed warnings in Integration Tests Framework in Unity 2017.2 7 years ago
Chris Gregan 849fc90385 Fixed iTween.cs warnings on compilation #644 7 years ago
desktop-maesty/steve da5a08c2a9 VariableList now makes attempts to allow scroll bars being required 7 years ago
desktop-maesty/steve be66286822 Removed ShowVariables bool, just showing the variables in the fungus flowchart inspector always 7 years ago
desktop-maesty/steve cc56a1cd5f Renamed folders within PlaygroundDemo 7 years ago
desktop-maesty/steve ad1731edbd Reorg files for PlaygroundDemo 7 years ago
desktop-maesty/steve fb5c174152 Added TextTag WVO WaitForVoiceOver 7 years ago
desktop-maesty/steve 4375852e4b Remove hidevariablesInInspector from FungusEditorPrefs as per feedback 7 years ago
desktop-maesty/steve 0b81c75e2e Added ability to show variable list in the Flowchart Inspector 7 years ago
desktop-maesty/steve de566924ad Updated Input Axes 7 years ago
desktop-maesty/steve 90236b12c2 OpenURL FungusCommand renamed, fixes #554 7 years ago
desktop-maesty/steve ffa5b2d189 Added MenuShuffle Fungus Command and a demo scene 7 years ago
desktop-maesty/steve 04487e70af Choice dialogues were not set to stay during the MenuDialogue as Fade When Done was true 7 years ago
desktop-maesty/steve 67805f7e3f Flowchart now registers and unregisters from SceneManager in OnEnable and OnDisable respecitvely 7 years ago
desktop-maesty/steve cc7bbf0db1 GetCommandInfo returns the highest priority CommandInfo to better support multiple names while maintaining what is shown in the inspector 7 years ago
desktop-maesty/steve b209d4fcd2 Allow multiple CommandInfos to be added to a class 7 years ago
desktop-maesty/steve 2de96f8f04 Added Rigidbody2D variable type 7 years ago
desktop-maesty/steve 2b4761c6b5 SaveManager now uses json files in a FungusSaves sub directory for all platforms but webplayer & webgl which still use playerprefs 7 years ago
Chris Gregan 8eeb63ad99 Fixed typo in BlockEditor.BlockField() #633 7 years ago
Chris Gregan ad8b13862a Added SpeakingCharacter property to SayDialog 7 years ago
desktop-maesty/steve 75b2128375 Updated Doxyfile 7 years ago
Chris Gregan 73a179484c Fixed custom editor for ElseIf command #630 7 years ago
Chris Gregan eacbdff63f Fixed Unity Test Tools running in Unity 2017.1 7 years ago
Chris Gregan 628f42f341 Updated Asset Store Tools 7 years ago
Chris Gregan f7102ecf46 Updated to Unity 2017.1 7 years ago
desktop-maesty/steve 7c57d8c9a8 Added Fungus Commands for most of MathF 7 years ago
desktop-maesty/steve bffb790f61 Added Mouse fungus event demo scene 7 years ago
desktop-maesty/steve c8ecbce079 Added MonoBeh fungus event handlers and physics demo scene 7 years ago
desktop-maesty/steve e4bc5f9276 Added LeanTween demo scene that approximates the old iTween demo 7 years ago
desktop-maesty/steve 393dc751ba Added Basic LeanTween Commands 7 years ago
Brahim Hadriche e58c910b69 fixes #612 7 years ago
desktop-maesty/steve 8765f7ea4e Remove commented out code 7 years ago
desktop-maesty/steve 57d2c71341 Changed icon loading to be FungusEditorResources 7 years ago
desktop-maesty/steve d32c31aa74 Added script to show fungus icon in the hierarchy 7 years ago
desktop-maesty/steve 1bbb8da1c3 Added logic to handle destroying the blockdrawers when the target flowchart changes underneath them. 7 years ago
desktop-maesty/steve 6eae87c4dc Missed check 7 years ago
desktop-maesty/steve 8a2d2b4c65 CommandByName text enter caches command for next frame to be added during the normal keyboard input section to avoid those events being eaten by other parts of the gui and us playing nice with what Unity GUILayout expects 7 years ago
desktop-maesty/steve c8f8bf4d8b Smarter split actually being tested now 7 years ago
desktop-maesty/steve c14363f327 Comments added to clarify filter conditions on preview commands 7 years ago
desktop-maesty/steve 08e7f8d311 Working command list preview and navigable via arrow keys and confirmable via Enter/Return 7 years ago
desktop-maesty/steve a2d1c7392e Can now filter more intelligently 7 years ago
desktop-maesty/steve 285b229446 Show results of partial match 7 years ago
desktop-maesty/steve 0a42c8c48d Started refactor and work on textfield for typing command name in block editor 7 years ago
Christopher 08ee94bf2a Updated change log 8 years ago
Christopher 367f0527f4 Replaced slow calls to FindObjectOfType() and FindDerivedTypes() 8 years ago
Christopher 09e26ddca2 Fixed flicker on first frame of FungusTown example 8 years ago