2459 Commits (de6eb0404129f077e90c659b171e6a45c0431eb4)
 

Author SHA1 Message Date
desktop-maesty/steve d443cfcacb Crude first pass at FPS with Says (blocking and non blocking), and Menus 7 years ago
desktop-maesty/steve 57a688f320 ElseIfs now confirm that the previous condition was at the same indent as themselves. 7 years ago
desktop-maesty/steve 405354d73e Added standard assets for First person and Prototyping 7 years ago
desktop-maesty/steve ff5c46195f Remove manual left offseting in ReorderableList CommandListAdapter 7 years ago
Chris Gregan ed1ef1090b
Merge pull request #690 from stevehalliwell/NarrativeLogNameNullCheck 7 years ago
desktop-maesty/steve 985eae4199 Specialised Editors correctly call base OnEnable 7 years ago
desktop-maesty/steve e7fd68b004 Merge branch 'master' into UnityReorderable 7 years ago
desktop-maesty/steve bcadf28bef NarrativeLog is tolerant of null Name or Story fields 7 years ago
Chris Gregan f55d0442dd
Merge pull request #672 from stevehalliwell/ForceHierarchyIconRefresh 7 years ago
Chris Gregan de8bb3f002
Merge pull request #671 from stevehalliwell/FungusActiveSignals 7 years ago
Chris Gregan efb329ca52
Merge pull request #673 from stevehalliwell/ConversationOptions 7 years ago
Chris Gregan 4a9738c477
Merge pull request #683 from stevehalliwell/GetKey 7 years ago
Chris Gregan cbbec4f901
Merge pull request #682 from stevehalliwell/DisabledFlowchartEventHandler 7 years ago
Chris Gregan db6012798c
Merge pull request #689 from stevehalliwell/NewerLeanTween 7 years ago
Chris Gregan 21967ed9c3
Merge pull request #685 from stevehalliwell/StopFlowcharts 7 years ago
Chris Gregan 843e10f560
Merge pull request #686 from stevehalliwell/EditorResourcesOSX 7 years ago
Chris Gregan c12b7fe146
Merge pull request #681 from stevehalliwell/2018_1 7 years ago
desktop-maesty/steve a7fe939981 Update LeanTween to 2.46 7 years ago
desktop-maesty/steve 17cd4cde4e Try Catch around VarListLayout so we can eat the error that occurs when moving from play back to edit 7 years ago
desktop-maesty/steve 7ee3a0b0ee Fixed stray \\ that were not being stripped on Mac OS, when importing a fresh. Resulted in incomplete generation of editor resources 7 years ago
desktop-maesty/steve a825c9bb69 Removed Rotorz 7 years ago
desktop-maesty/steve bbf3c06d3c CommandListAdapter now uses Unity ReorderableList not Rotorz 7 years ago
desktop-maesty/steve 7749f8b3c8 When a change is detected in the flowchartwindow var list mark the flowchart dirty so the inspector refreshes. 7 years ago
desktop-maesty/steve 5038f8baae FlowchartEditor keeps a VariableListAdapter rather than an entire FlowchartEditor 7 years ago
desktop-maesty/steve a518dc284f VariableListAdapter no longer Rotorz 7 years ago
desktop-maesty/steve 265b1b2f83 Isolated rotorz to CommandListAdaptor and VariableListAdaptor 7 years ago
desktop-maesty/steve 8d06252b35 StopFlowchart can continue now 7 years ago
desktop-maesty/steve bcd5d5d7b9 Added GetKey fungus command. 7 years ago
desktop-maesty/steve 46de711460 Prevent eventhandlers no longer when the flowchart is disabled as per #679 7 years ago
desktop-maesty/steve cf2aa4df58 Generated Docs for Priority Signals 7 years ago
desktop-maesty/steve ef32f60b4d Conversation example scene makes some basic use of new features 7 years ago
desktop-maesty/steve bf5cb48592 Updated to 2018.1 7 years ago
desktop-maesty/steve ad4026914d Conversation Demo Scene additions 7 years ago
desktop-maesty/steve 17a934a63b Fix many typos of 'Prirority' 7 years ago
Chris Gregan 56664223b5
Merge pull request #670 from stevehalliwell/MenuSignals 7 years ago
Chris Gregan bbc4c4f763
Merge pull request #669 from stevehalliwell/BlockReferenceDrawer 7 years ago
Chris Gregan 47e6a29904
Merge pull request #668 from MeMark2/set-and-compare-variables 7 years ago
Chris Gregan 4d3078d716
Merge pull request #675 from snozbot/dialog-history 7 years ago
Chris Gregan afb666d87d Merge branch 'master' into dialog-history 7 years ago
desktop-maesty/steve a88dad4969 Conversation command passes info to conversation manager 7 years ago
desktop-maesty/steve 087f327ed2 Force the hierarchy icon list to refresh when a script a is loaded/changed, fixes delay when icons disappear after a code change is made by no change is made in Unity itself. 7 years ago
desktop-maesty/steve a631aee6d9 Added BlockReference, a simple data type with a property drawer that makes it easier to select a target fungus block from external c# scripts 7 years ago
Jorge Ramirez f19099853b Add functionality for addition and subtraction to the Vector2 and Vector3 variables 7 years ago
Jorge Ramirez fccfb6c542 Add functionality for addition, subtraction and multiplication to the Color variable 7 years ago
Jorge Ramirez 60bfe84399 Add comparison and setting functionality for the Vector2 and Vector3 variables 7 years ago
Jorge Ramirez 57776a67da Add comparison and setting functionality for the Transform variable 7 years ago
Jorge Ramirez 3035446336 Add comparison and setting functionality for the Texture variable 7 years ago
Jorge Ramirez 27b97990d6 Add comparison and setting functionality for the Sprite variable 7 years ago
Jorge Ramirez 041950b35f Add comparison and setting functionality for the Rigidbody2D variable 7 years ago
Jorge Ramirez 7810fecbf9 Add comparison and setting functionality for the Object variable 7 years ago