96 Commits (dac8490106ebf344eb261141eab9285c1f067cf6)

Author SHA1 Message Date
chrisgregan dac8490106 Changed VariableData classes back to using structs 10 years ago
chrisgregan 944ada64a1 Change #68 Replace Save/Load Globals with Save/Load Variable 10 years ago
chrisgregan a5857c6abb Change #72 Replace End If command with End command 10 years ago
chrisgregan 0803b8b73a Fix #71 Hide Fungus commands, event handlers, etc. in Component menu 10 years ago
chrisgregan b24197beec Change #70 Added FungusScript.GetVariable() method 10 years ago
chrisgregan e07a227aa0 Change #66 User extendible variables system 10 years ago
chrisgregan e25b22aaa8 Added callback when commands are removed 10 years ago
chrisgregan e21ce0a0e0 Fix #67 Replaced global variables with public / private variables 10 years ago
chrisgregan 8d3d23e371 Change #65 Substitute variables in Debug Log command 10 years ago
chrisgregan c91412933c Change #62 Added keyboard key event handler 10 years ago
chrisgregan 366f6d62ac Force Sequence names to be unique within a Fungus Script 10 years ago
chrisgregan 9a6045ab6e Changed negation operator description in SetVariable command 10 years ago
chrisgregan c08a8ae367 Fixed LoadGlobals and SaveGlobals not continuing when finished 10 years ago
chrisgregan a273d83a47 Fixed blank string bug in new SendMessage commands. 10 years ago
chrisgregan 120e02ddef Substitute variables into a string 10 years ago
chrisgregan ca575dd4bc Added RandomInt and RandomFloat commands 10 years ago
chrisgregan 48961142bb Updated UI to use flowchart style nodes 10 years ago
chrisgregan 945d642b10 Removed legacy support for Sequences as child game objects 10 years ago
chrisgregan c66d306cf0 Reverted TargetObject property to just use GameObject instead 10 years ago
chrisgregan b3f223ba28 Fixed null exception when description string is empty 10 years ago
chrisgregan 514493e4e3 Fix for SceneLoader trying to destroy nested sprites twice 10 years ago
chrisgregan dea7a40eaf Display FungusScript name and description in script window 10 years ago
chrisgregan 581adb2749 Added SendFungusMessage() and BroadcastFungusMessage() commands 10 years ago
chrisgregan 5f6ce88506 Reorganized Commands and EventHandlers under Scripts folders 10 years ago
chrisgregan e249049858 Moved Run Slow in Editor option to Sequence 10 years ago
chrisgregan d1d2041800 Hide Components option now unhides all components when not selected 10 years ago
chrisgregan 003069a201 Added virtual method to provide custom Event Handler summary 10 years ago
chrisgregan f5ad27b1c0 Add dependency on Sequence and Fungus Script components 10 years ago
chrisgregan bcdcd511cc Hide event handler components when Hide Components property is set 10 years ago
chrisgregan da77bd2ddc Added TargetObject class and custom property drawer 10 years ago
chrisgregan e6000eb33b Added Event Handler system. 10 years ago
chrisgregan 59b8b04b39 Sequence now requires FungusScript component 10 years ago
chrisgregan a1e3d4f587 Sequences may now be executed in parallel 10 years ago
chrisgregan 9dccf56e88 Removed custom icon on Fungus Script object 10 years ago
chrisgregan 7d0491ff5c Redesigned Fungus Script window and inspector UI 10 years ago
chrisgregan 63e597492c Moved variables list over the Fungus Script window 10 years ago
chrisgregan 427759830b Added properties for fine control of Reset command 10 years ago
chrisgregan eaedbdadaa Sequence node width can now be edited in inspector 10 years ago
chrisgregan 7693241f48 Added Reset command to reset variables and command state 10 years ago
chrisgregan f4adbe631d Fixed copy and paste bug with StringData, etc. 10 years ago
chrisgregan b2afbbbeff Fixed pasting multiple copies of same command 10 years ago
chrisgregan 385ef1a967 Merged UI redesign and iTween support branch 10 years ago
chrisgregan 295411ae9e Fixed #45 by merging branch 'Exort-develop' 10 years ago
chrisgregan 4401060c61 Fix #46 - commands now store reference to their parent sequence 10 years ago
chrisgregan 5523ee4ef4 Changed sequence node style (smaller and stands out more) 10 years ago
chrisgregan 42f0e6a8fc Can now make prefabs from legacy FungusScripts 10 years ago
chrisgregan dc1658b152 FungusScript can now be made into a prefab (see notes!) 10 years ago
Kéven Boily 2a2461a4ee [FEATURE] CreateSequence now calls an virtual CreateSequenceComponent method that handles Sequence component instantiation. This allows for a custom Sequence class to be instantiated . 10 years ago
chrisgregan 7f5ed8e0cf Copy and paste support for commands 10 years ago
chrisgregan 45a94e0e09 Added Node base class for Fungus Script nodes. 10 years ago