Christopher
c980b9d58e
Added Conversation example
8 years ago
Christopher
f79c04f8e0
Added Conversation command
8 years ago
Christopher
964a1e504a
Fixed incorrect portraits and positioning across multiple conversation() commands
8 years ago
Christopher
c95dd146fc
Fix portraits not moving into new position
8 years ago
Christopher
2c07403cad
Use SayDialog specified in Character.SetSayDialog property if present
8 years ago
Christopher
b77fb1dd58
Renamed Conversation class to ConversationManager. Documented conversation() function in Lua.
8 years ago
Christopher
0075f24ced
Renamed and Moved ConversationManager class
8 years ago
Christopher
83fc09272c
Refactored ConversationManager to do text processing in two distinct phases.
8 years ago
Christopher
f7808e5bf3
Fixed missing component warning
8 years ago
Christopher
cd86fe4970
Extended example to show omitting parameters.
8 years ago
Christopher
86855857d8
Safely get active stage, handles case where no stage present.
...
Ignore blank lines and Lua style comments in conversation string.
SetParams checks input params in order of priority, handles some cases of missing params (not all yet)
8 years ago
Christopher
057772cf28
Fix if no EventSystem present in scene
8 years ago
Christopher
3234aecee8
Removed cached portraits
8 years ago
Christopher
19cbab7112
Changed PortraitOptions and PortraitState to use class instead of struct. MoonSharp doesn't work well with structs.
8 years ago
lealeelu
4992ea9925
Cache stage and portrait info and add ability to rearrange params
8 years ago
lealeelu
7420ffeefb
Create Conversation Function in LuaUtils
8 years ago
Christopher
4e417053b5
Updated changelog
8 years ago
Christopher
4bf159590c
Added Serializable attribute to all variable classes.
8 years ago
Christopher
98d8fd089e
Clickable2D and Dragable2D components can now use legacy input or EventSystem events / recasts.
...
Added DragAndDrop(EventSystem) example scene to show how to use the EventSystem option.
8 years ago
Christopher
b94ae3f6f8
Updated MoonSharp to v1.6.0.0 (this time without changing the meta files).
8 years ago
Christopher
192bedeac9
Revert "Upgraded to MoonSharp 1.6.0.0"
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This reverts commit 03296a2f3e
.
8 years ago
Christopher
9c967aaf84
Fixed for Unity 5.0
8 years ago
Christopher
e17cb081b0
Updated changelog
8 years ago
Christopher
03296a2f3e
Upgraded to MoonSharp 1.6.0.0
8 years ago
Christopher
f7d197c6e1
Updated changelog for Fungus 3.1.0
8 years ago
Christopher
9314253257
Duplicated default dialog image to avoid breaking dialogs in existing scenes.
8 years ago
Christopher
1b1cfa7c4f
Default dialog box now fits in a 5:4 ratio display. Also changed the dialog image to be sliced, so can be resized to any width / height required.
8 years ago
Christopher
fc2713ddcd
Fixed dialog input causing an exception if no Event System is present.
8 years ago
Christopher
b81b120e42
Flowchart automatically registers with LuaEnvironment for ExecuteLua commands #485
8 years ago
Christopher
6c0dfba807
Fixed Clickable2D and Draggable2D to use event system to correctly block clicks on UI elements.
...
Updated drag and drop demo scene.
8 years ago
Christopher
ce04d701e0
Fixed missing module variable on round() function
8 years ago
Christopher
79081ed3b8
Fixed Menu() Lua function only works once #511
8 years ago
Christopher
5382f84f2e
Fix for compile error for folks upgrading using the Fungus 3 unitypackage
8 years ago
Christopher
253f5dfbfc
Wording change
8 years ago
Christopher
9c203b4b19
Updated changelog for Fungus 3.0.0
8 years ago
Christopher
a806880acc
Fixed private Flowchart variables not substituting correctly
8 years ago
Christopher
ecbfd4a16b
Fixed menu test
9 years ago
Christopher
deeb5259e6
Fixed Fungus Lua setcharacter bug #503
9 years ago
Gerardo Marset
6337bf19fd
Cache the current StandaloneInputModule.
9 years ago
Gerardo Marset
8018abcf15
Remove stray unneeded option.
9 years ago
Gerardo Marset
a92ebb4001
Tabify stray non-tabified line.
9 years ago
Christopher
3dc0be1b62
Fixed jump command properties incorrect when block duplicated #504
9 years ago
Christopher
be7109ba56
Removed redundant copyright notice
9 years ago
Gerardo Marset
f67cbf0705
Better follow the project's coding standards.
9 years ago
Gerardo Marset
c1d1dc901e
Allow for options to be picked without clicking.
9 years ago
Gerardo Marset
4b3a4bf32b
Simplify DialogInput to use Unity's InputManager.
9 years ago
Christopher
4c786232d8
Added Preprocessor support for LuaEnvironment / LuaUtils
9 years ago
Christopher
67adbab9a0
Added open source license header to all source files
9 years ago
Christopher
a0b11e074b
Merging PR #490
9 years ago
Christopher
ec98822857
Fixed menu() Lua command interactable param has no effect #493
9 years ago