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Commit Graph

13 Commits (d411607f05b22510048d334346b4ce41d381c8c3)

Author SHA1 Message Date
chrisgregan bf03a3c8a2 Fixed: ControlAudio waitUntilFinished property doesn't wait for correct time #174
10 years ago
John O'Kane 4f7088487b Issue where audio would continue when audio is finished while waitUntilFinished was not set to true
10 years ago
chrisgregan 9399574897 Fixed Control Audio stopping all untagged audiosources #132
10 years ago
chrisgregan 0e1208fd07 Added missing tooltips for Commands and Event Handlers
10 years ago
chrisgregan 4cc04e5546 Added some missing command tooltips
10 years ago
chrisgregan 2fc0e2ebf2 Added waitDuration property to Play Usfxr Sound command
10 years ago
chrisgregan 894308e2e8 Added waitUntilFinished property to Play Sound
10 years ago
chrisgregan 5a18ddfb41 Upgraded to Unity 5
Also updated Sherlock example game
10 years ago
chrisgregan 77960063ee Reverted change removing StopAudioWithSameTag() #84
10 years ago
chrisgregan bd52feb65b Added missing Continue() call
10 years ago
chrisgregan b7815dea0c Added Control Audio command #84
10 years ago
chrisgregan 0803b8b73a Fix #71 Hide Fungus commands, event handlers, etc. in Component menu
10 years ago
chrisgregan 5f6ce88506 Reorganized Commands and EventHandlers under Scripts folders
11 years ago
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