Christopher
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eabbed3e7a
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Fixed MenuDialog Lua Bug #565
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8 years ago |
Christopher
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a4b830a4f0
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Fixed tabs in conversation text from Lua #574
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8 years ago |
Christopher
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c8a257fb1e
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Fixed setmenudialog() lua function does not set main active menu dialog #578
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8 years ago |
Christopher
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f890969b10
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Fixed PODTypeFactory and FungusPrefs classes are not registered #549
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8 years ago |
Chris Gregan
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cdfcd2f1c3
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Fixes for compile errors on .NET Core
Still has problems running Lua though.
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8 years ago |
Christopher
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54f1ce9be9
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LuaEnvironment starts a debug server when running in the Unity Editor. Use VS Code to debug.
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8 years ago |
Christopher
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30ec871d75
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Started conversion to MoonSharp 2.0 / VS Code
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8 years ago |
Christopher
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060b7b46a2
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Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility.
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8 years ago |
Christopher
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9a07ccd5fd
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Reverted ILuaScript, ILuaStore, ILuaUtils interfaces
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8 years ago |
Christopher
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a550d29e10
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Reverted IExecuteHandler, ILuaBindings and ILuaEnvironment interfaces
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8 years ago |
Christopher
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5053d2fc4a
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Moved all public static methods to Public method region
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8 years ago |
Christopher
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08110d64d1
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Reverted ISayDialog interface
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8 years ago |
Christopher
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071fb7c345
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Added Fungus.Commands, Fungus.EventHandlers, Fungus.Variables and Fungus.Utils namespaces
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8 years ago |
Christopher
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066bb719a9
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Refactored FungusLua classes to match layout in main Fungus project.
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8 years ago |
Christopher
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1118be781d
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Refactored ExecuteHandler to use IExecuteHandler interface
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8 years ago |
Christopher
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69d9d2e3c3
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Reorganised FungusLua scripts to match main Fungus project
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8 years ago |